Inspiration

We were all taking a walk through the trail near our school when we all realized that there were lots of little pieces of trash on the sidewalks that no one bothered to pick up. It soon occurred to us that it was prevalent near all of our communities, and that there was no easy solution to this common problem. To address this, we create TrashureHunt. A platform where you can build a community but also play a game, two things that humans love. To add some statistics to back up our dilemma, sustainability faces huge impacts from trash that is improperly disposed, locally, North Carolina spent $15 million removing 7.5 million pounds of roadside litter. This means that it was not only an issue that affected our local community, but the whole state as well.

What it does

It is an app that is built on the idea of community and gamification. The app provides a platform in which users can create a profile and sign up for "TrashureHunts" hosted by other members on the platform. Hosts are verified by our app through a basic credibility process to maintain trust and are able to host trash collecting events that everyone else on the platform can sign up for. Just imagine, your friend is hosting a trash collecting event, wouldn't you go? Of course you would! It is a great bonding activity, and similar to games like PokemonGo, is a real-life version of collecting. When you go to an event, you can record how much trash you collect and how much time you spent to be put on our leaderboard.

How we built it

We built the app using CSS and Typescript after creating basic designs on Figma. We really hope to get this app on the app store soon, so that a wider audience of people can use it! We can all combat pollution/waste management problems together!

Challenges we ran into

When developing the app, we had a lot of trouble creating the communication platform as well as just making it function the way we wanted to. However, with the help of the mentors and people at the Hackathon, we were able to cross these hurdles and create a successful app!

Accomplishments that we're proud of

We are proud of getting through these hurdles and actually developing an app, something that we though we couldn't have done in the matter of two days. We were shocked how we were able to go through the entire ideation process and development in such a short time. It was such a fun experience.

What we learned

We learned that we could do a lot more than expected, as well as once we come together a lot of cool ideas start flowing, that could really have a large impact on the world.

What's next for TrashureHunt

We plan on launching our app on platforms such as the app store so that a larger audience of people are able to access it, and we are truly able to make a difference with our creation. We may also work on redesigning the UI and making the "game" a little more fun, in order to attract more users. That is our plan for the future, and we are really looking forward to it!

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