Inspiration: We see a major issue involving space debris in low orbit and wanted to make a fun project that brings awareness to it.
What we learned: Unity, C#, 3D Modeling, Game Design and Logic, teamwork.
How we built the project: Unity, C#.
Challenges we faced: Random initialization of space debris, importing 3d models into unity, and collision detection.
Built With
- 2d
- 3d
- autodesk-fusion-360
- c#
- inventor
- shapr3d
- unity
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