Inspiration

Escape the Room games were our inspiration.

What it does

You play in a 3D interactive environment wherein you must use what you find in the elevator to help aid you in your escape.

How we built it

We used Blender, Unity, Photoshop, Illustrator, and Unity's C# Visual Studio.

Challenges we ran into

Quaternions.

Accomplishments that we're proud of

Visually appealing environment.

What we learned

How to use Unity, Blender, and how to code for Myo integration.

What's next for TRAPP3D

We hope to one day escape the elevator.

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