posted an update

In TownStory, we've employed Chainlink in two main areas: one involves capturing Ethereum's price in real-time during OGpass minting, and the other pertains to our game being deployed across multiple chains. Through Chainlink, we continuously monitor the real-time price fluctuations of tokens and gas fees on each chain. This allows us to adjust the difficulty of acquiring items and their selling prices on different chains, ensuring overall balance within the game.

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