ToTheMoonAndHack

Building a a solar system with hopefully adjustable values to edit orbits for a hackathon

I got really sick this weekend and couldn't get very far. Put the plan was to make a square solar system. I got gravity and the sun to work with light. As well as added a bunch of texture packs. My current health situation isn't ideal. The plan was also to make the whole system user-controlled in terms of adding planets, adjusting velocities, distances, and so on. I'm still pretty new to unity but I learned a lot, esp how to get the sun object to be a light source emitter.

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