TOP GUN: SPACE FORCE
The year is 2075, and the American Federation Space Force has just developed its first FTL (Faster-than-light) hyperdrive. As an American Federation Top Gun recruit, you have been tasked with testing this hyperdrive by travelling to the newly discovered Z-27 Lithium asteroid. Unfortunately, the Reformed Soviet States have no intention of letting you get to the lithium before them and have opened fire with their Communist lasers. Can you brave the stars, dodge the reds, and survive long enough to finish listening to Danger Zone in this Red vs Blue classic?
Jam Theme: Two Colours
To begin the game, run the 'game.py' python file. Use arrow keys for movement. good luck, recruit!
After following a tutorial on coding a basic missile-avoidance style jet game, Connor and I were absolutely captivated by the cinematic masterpiece that was Top Gun: Maverick. We thought - What will happen to Top Gun in a future with the newly established U.S. Space Force?
We restyled our game to fit this question, going with the Two Colours theme as the age-old classic Red vs Blue, America vs Russia. We added in difficulty and speed mechanics to make the game a little more challenging, re-styled the art, and added dynamic star lighting to make this game the ultimate space-fighter experience.
Log in or sign up for Devpost to join the conversation.