Inspiration

We were inspired by many adventure/platform games such as Mario, and certain breakfast items.

What it does

It is a game so people can have fun

How we built it

We coded using html, css, and javascript

Challenges we ran into

At one point, we had trouble with the collision with blocks. We also had problems with the physics of the game.

Accomplishments that we're proud of

We were proud of the final boss and the final produt in general.

What we learned

We learned how to code, how to solve problems quickly, and constructors

What's next for ToastTaled

We may try adding more stages and mechanics.

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