Inspiration
Age of Empire was our inspiration and we tought the Nutcracker was fire so we mixed both
What it does
A VR tower defense game
How we built it
With blood sweat tears and Unity
Challenges we ran into
We have never made a VR game before so understanding the concept was the hadest part for us
Accomplishments that we're proud of
We figured somoething we have never made before and we managed to piece together a game
What we learned
The VR process, working with an online team member and the importance of timing
What's next for TO-VR
It is mostly not finished so we will polish and add things we planned to it after the jam

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