Inspiration

Age of Empire was our inspiration and we tought the Nutcracker was fire so we mixed both

What it does

A VR tower defense game

How we built it

With blood sweat tears and Unity

Challenges we ran into

We have never made a VR game before so understanding the concept was the hadest part for us

Accomplishments that we're proud of

We figured somoething we have never made before and we managed to piece together a game

What we learned

The VR process, working with an online team member and the importance of timing

What's next for TO-VR

It is mostly not finished so we will polish and add things we planned to it after the jam

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