This project was directly inspired by the 1969 Moon landing. The courage and strength it took the Apollo 13 crew to leave this earth for new beginnings inspired us to leave OUR comfort zones and take on the Muse headband API.
What it does
Good question! I'm glad you asked, but I don't want to spoil the surprise for you so go check it out yourself!
How we built it
"A computer is a general purpose device that can be programmed to carry out a set of arithmetic or logical operations automatically. Since a sequence of operations can be readily changed, the computer can solve more than one kind of problem.
Conventionally, a computer consists of at least one processing element, typically a central processing unit (CPU), and some form of memory. The processing element carries out arithmetic and logic operations, and a sequencing and control unit can change the order of operations in response to stored information. Peripheral devices allow information to be retrieved from an external source, and the result of operations saved and retrieved."
Please see this link for the rest of the article.
Challenges we ran into
While we did have a lot of fun developing our app for the Muse headband, we definitely ran into some problems along the way. First off, we're not entirely sure the Muse headband actually relays any real information. Their brain wave sensors might as well just be random number generators connected to a headband. I said first off like there was more than one problem, but that was by far the most frustrating part of the project to even mention anything else.
Accomplishments that we're proud of
I mean have you played Tippy Toes?! The game speaks for itself.
What we learned
What a learning experience this was! I learned that coding for 24 hours straight is most definitely not a heathy practice, but boy does it look good on a resumé!
What's next for Tippy Toes
Tippy Toes will always hold a close place in our hearts, but as Passenger put it so eloquently, "you only know you love her when you let her go."