Inspiration
We were inspired for this story by Antarctic explorer Dennis “Tink” Bell, whose remains were found in a glacier after 65 years. We started talking about the concepts of ghosts and how lonely a ghost haunting the tundra would feel. Aclear inspiration were the Looney Toons cartoons, especially Wile E. Coyote and the Road Runner.
About the project
The story follows TINK as he clumsily tries to hunt on a distracted traveler so he can become a ghost and be his friend forever. As the traveler just walks by, every plan TINK lays out fails ridiculously. When he finally (accidentally) reaches his objective he. understands the famous "be careful what you wish for"
How we built it
TINK was born in a 48 hour film competition. We wanted to have a narrative story with consistent character and emotion. We started around the main character, TINK. Then we proceeded to find his motivation and secondary character, finally we wrote the key events. We divided the group so each group focused on a scene and had the director be the link between the whole work. Each group started with a pen and paper storyboard which was then transformed into AI-generated images which in turn were transformed into videos. TINK was created mostly with Runway Gen-4 and Runway Aleph though it also had a big use of Midjourney, Flux, InfiniteTalk and Elevenlabs.
Challenges we ran into
The main challenges were around the tools. Consistency was a big challenge as well as animation movement.
Accomplishments that we're proud of
We managed to tell the story we wanted to tell and that is a big win for us.
What we learned
Teamwork is everything. Having a good small organized team beats every tool.
What's next for TINK
We plan on converting TINK into a TV show where we can consistently see our hero fail at his task.
Built With
- midjourney
- nanobanana
- runway
- veo
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