Inspiration

endless survival games like megabonk, and ultrakill cybergrind

What it does

you are a player who is trying to survive by dodging enemies, and also extend its time

How we built it

created the player, enemy, and powerup files, then incorporated them into my main file, which runs them

Challenges we ran into

making the player movements smooth, spawning the enemies, and also the death screen

Accomplishments that we're proud of

the color changing, and the smooth movements

What we learned

how to make a character move smoothly, like constantly checking for if a key is held down

What's next for time survival game

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