-
-
2 Player Mode
Inspiration
- Hide and Seek AI, developed by OpenAI
- Inspired us to make a simple game and develop an intelligent agent to play the game
What it does
- The agent can learn the best strategy to win the game against its opponent
- The game supports 2-player mode
- Intelligent agents training was unsuccessful, the agents did not learn the optimum strategy for the game
How we built it
- The program is written in Python
- We used Tkinter to create a GUI and the rules for the game
- We used PyTorch to develop the neural network model, and model training
Challenges we ran into
- Training of the network failed to converge
- Using Tkinter as a GYM training environment
Accomplishments that we're proud of
- Managed to finish the tasks assign, which are making the game, building the intelligent agent and training the model
- Created a fun game and got the model trained
What we learned
- Using Tkinter as a GUI tool for simple game making
- Reinforcement learning
What's next for TileGridAI
- Build an intelligent agent that can successfully learn the game
- Make the game more interesting and challenging
Log in or sign up for Devpost to join the conversation.