Inspiration

As entry level programmers, we wanted to make a game via java and eclipse.

What it does

It has a character moving around with a camera following it and has collision detection for the borders.

How we built it

We used the Eclipse IDE and the CodeTogether plugin to work together. The programming language chosen was Java.

Challenges we ran into

The initial challenge as new programmers was finding a way to share the code together as we collaborated but later down the road of development we found the CodeTogether plugin.

Accomplishments that we're proud of

We are really proud of the fact that we were able to develop a running game in an IDE of our choice without a game engine. The fact that we wrote all this stuff from scratch is truly incredible. I feel like it is really hard to find that level of authenticity when it comes to game development. We aspire to launch a tile-based rpg in the near future and this will serve as the baseplate of it.

What we learned

We feel like we learned a little bit of everything. We learned how to use github, we became proficient with eclipse, we learned how to make sprites, we learned how to create abstract classes, we learned how to code a camera, we learned how to execute collision detection, we learned animation, and of course we developed more and more familiarity with Java.

What's next for Tile Game Prototype- Nimay Vyas and Rohan Bhatt

What's next! Hopefully, a full on game with a beautiful map that is really fun to play! We aspire to continue to build upon what we have developed today and hopefully we are able to also add a multiplayer interface to our game which could connect it to users around the world. We hope to make a playable and enjoyable game that still preserves the authenticity of the project.

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