Inspiration

The theme of the hackathon was to build something impractical I could've build absolutely anything but as I also had to study for my exams I thought it best to attempt something a little simple but effective and I remembered all the time that I have spent my time playing this game in my class and as the Impractical Jokers were all in the same high school I can't imagine why they wouldn't spend their time just playing this game in the backs of the notes.

I build it using Unity Engine and a little bit of C# scripting but what I tried to do this time is that I tried to add a little something more to it than just simple X and O so currently I am working on two thing in particular

  1. Multiplayer
  2. Online Multiplayer
  3. Adding a little reaction time twist hoping it will put a good more competitive spirit to this decades old game.

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