I wrote up how Throw Hands was built for the MLH x DEV Writing Challenge: detecting punches thrown straight at a webcam, testing with real fighters' footage as the camera, and building it solo with two Claude Code agents.
Your body is the controller: throw real punches at your friends in a 3D webcam fighting game.
I wrote up how Throw Hands was built for the MLH x DEV Writing Challenge: detecting punches thrown straight at a webcam, testing with real fighters' footage as the camera, and building it solo with two Claude Code agents.
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