Inspiration

It's a classic maze traversal game, but with tactile feedback instead of seeing the maze itself.

What it does

Mostly, it's a straightforward maze game. Get from start to finish as fast as you can without stepping outside of the boundaries).

How I built it

Way too much android studio.

Challenges I ran into

None of us had ever done android development before, so that was tricky. On top of that, the project used experimental hardware (which, all things considered, worked pretty well).

What I learned

Way too much android studio.

All jokes aside, quite a lot about android development (the android debugging bridge comes through in the clutch).

What's next for ThroughoutTheDarkness

Well, Tanvas is releasing their devkits during Q1 next year, so there's the possibility of working on this further.

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