How it works

It has very simple game mechanics. You are a ball inside of a tunel. There are two paths, one white and one black. You have to keep the ball always inside the path that has the same colour as your ball. Press SPACE to change it and RIGHT and LEFT to change your ball's direction.

Challenges I ran into

Shaders.

Accomplishments that I'm proud of

Shaders.

What I learned

Shaders.

What's next for The Path

Develop it using OpenGL and C++.

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