Inspiration
The game called Keep talking and nobody explodes.
What it does
The game allows multiple players to join with their smartphones and displays a single part of a bomb for each player. A separate main screen displays a live bomb with a burning fuse and defusal instructions. The players have to defuse the bomb by performing correct actions on the correct bomb parts (and by extension - smartphones). They have to succeed before the bomb explodes.
How we built it
We used Node.js to build a server, which we are running on AWS, accessible with a Domain.com domain name: thebombhasbeendefused.com. Both the main display and the smartphones are displaying a web applicaton built mostly in JavaScript.
Challenges we ran into
The fact that each smartphone displays another part of the bomb. It required from us to create a server that can manage all those mini-games, sending and responding to different, personalized clients.
What we learned
Working in a two people group is more challening and time consuming than work in a group of four.
What's next for TheBombHasBeenDefused.com
- Adapt the game for more players
- Create more mini-games
- Add more animations
- Work on the front-end
- Create multi-puzzles displayed at the same time

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