## Inspiration I Got Inspiration From A Winery Bustling With Customers And After Looking At How It Was Going, I Thought "LETS TURN THIS INTO A MARKETABLE GAME!"

What it does

You Play Through And With It You Try To Be The Best Wine Maker In "Askama" . Collect Grapes, Make Wine, Deliver It, Sell It On Your Shop And Make A Cool Building With All Amenities. Weather Can Affect The Crops As Well As a 3% Chance For a Golden Hike Crop AND 1% Chance Of A Godlike Crop That Makes Legendary Wine Which Is By Our NPC's The Best Wine Of It's Time With a 0.1% Chance Of Getting Both. By Keeping Wine Without Selling It For One Hour You Turn It Into Aged Wine Which Fetches More Money And Keep It For One Day It Turns Into Legendary Aged Wine Which Is Also Made By The Legendary One In A Billion Wine Grapes. Then In The End When Your Done Building Everything A Friend Comes Up And Asks "Hey Would You Have This Adventure Again?" And Two Options Will Be Presented To You Yes And No. If We Click Yes, You Get Presented By An Angel Who Says "You Asked For a Rebirth, Shall We Proceed?" If You Click Yes, Congrats You Have Flashbanged and All Your Property Has Been Sold EXCEPT The Farm And It Turns Into Money You Have. If You Say No To Your Friend Then He Says Goodbye And Get The Farm Anyways. If You Say No To The Angel, Congrats Now You Are Losing 1K Dollars Cuz Why Not

How we built it

Using Vite With Three.js And JS CSS And HTML In VS Code.

Challenges we ran into

1) Idea 2) Creativity 3) Main Menu 4) Gameplay 5) Graphics 6) Basically Everything

Accomplishments that we're proud of

THIS GAME

What i learned

Nothing Much Except For This Hackathon Stuff Its My First Hackathon So Yeah!

What's next for The Winery

Although I am Planning Sequels (Horror Game Totally Unrelated), Not Sure For Y'all!

Built With

  • built
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