MC Escher Principles of Illusion

What it does

Lets you explore an immersive world

How we built it

Using Blender for 3D modelling and Unity to create the mechanics

Challenges we ran into

Making our camera shift its perspective

Accomplishments that we're proud of

Finished all the functionalities we planned

What we learned

New VR techniques and practices

What's next for The Tower of Babel

Update it with more levels

Built With

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