Inspiration
MC Escher Principles of Illusion
What it does
Lets you explore an immersive world
How we built it
Using Blender for 3D modelling and Unity to create the mechanics
Challenges we ran into
Making our camera shift its perspective
Accomplishments that we're proud of
Finished all the functionalities we planned
What we learned
New VR techniques and practices
What's next for The Tower of Babel
Update it with more levels
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