Inspiration
We just wanted to build a spooky game for the Halloween season.
What it does
Its a spooky "Escape room" type of game. You have to manage your sanity level by keeping the light level high around you.
How we built it
The project is built on the Unity 5 engine and most of the art pieces were hand drawn with Krita.
Challenges we ran into
Unfamiliarity with the tools we tried to use and also the initial idea was too ambitious.
Accomplishments that we're proud of
We actually have a working game surprisingly. It may not be the prettiest but it does its job.
What we learned
git gud @ programming
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