Inspiration

We just wanted to build a spooky game for the Halloween season.

What it does

Its a spooky "Escape room" type of game. You have to manage your sanity level by keeping the light level high around you.

How we built it

The project is built on the Unity 5 engine and most of the art pieces were hand drawn with Krita.

Challenges we ran into

Unfamiliarity with the tools we tried to use and also the initial idea was too ambitious.

Accomplishments that we're proud of

We actually have a working game surprisingly. It may not be the prettiest but it does its job.

What we learned

git gud @ programming

What's next for

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