Inspiration
While studying graph theory this problem came up and we thought about developing a game on it.
What it does
It creates a grid with randomly generated numbers and you have to traverse the grid gathering as many points as possible without getting stuck
How I built it
We used Java to build this project
Challenges I ran into
We had a lot of interesting ideas but they all flopped
Accomplishments that I'm proud of
The mathematics behind the game are quite interesting, employing some unique concepts from Graph Theory
What I learned
We learned determination and how it feels to run against the clock
What's next for The Random Game
We'll implement a Web App using Rust-Wasm. We also plan to make an app of the game in the future. We also plan on creating more complex map making algorithms.
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