Inspiration
Various JRPGs
What it does
Runs a videogame
How we built it
We built this using the Monogame Framework for C#
Challenges we ran into
Content loading in Monogame in coordination with git, coordinating game architecture across our team
Accomplishments that we're proud of
Creating various different enemies, accomplishing our goals
What we learned
We learned how to create an RPG using Monogame
What's next for The RPG
More animations, more enemies, more fun!
Built With
- c#
- monogame
- visual-studio
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