Inspiration

Various JRPGs

What it does

Runs a videogame

How we built it

We built this using the Monogame Framework for C#

Challenges we ran into

Content loading in Monogame in coordination with git, coordinating game architecture across our team

Accomplishments that we're proud of

Creating various different enemies, accomplishing our goals

What we learned

We learned how to create an RPG using Monogame

What's next for The RPG

More animations, more enemies, more fun!

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