This is for the UTD Minecraft Club Halloween Hackathon 2025. This is a vanilla+ mod as it only adds a few items, including a new ore, blocks, and fuel source. This is my first minecraft mod I've created which is why it isn't extravagant. The focus of this mod was to learn how to develop a minecraft mod through fabric.

Author: MDarkHead (Riyansh Ritesh Srivastava) Minecraft Version: 1.21 Java: 21 Mod Loader: Fabric Fabric Version: 0.17.3

Release v1.0.0 (jar file) https://github.com/MDarkHead/mdhz-halloween-hackathon-2025-1.21/releases/tag/v1.0.0

The resources I used for this project was: Minecraft Fabric API Java Gradle intelliJ IDEA

I added systems to add custom items and blocks, give those objects loot tables and recipes, have some objects generate naturally, the ability to smelt certain objects, and created a item group in the creative menu for organization and accessibility.

One thing I learned while developing this was how registry systems for in minecraft for blocks, items, and recipes. I also under how important JSON data files are as information regarding loot, recipes, path for texture files, and generation are connected to these files. I've also learned how to use Gradle and modding with Fabric.

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