Inspiration

"...the goal isn’t to carry you off to dreamland; it’s to keep you acutely conscious of where you are and why you’ve come” ― Jackson Arn for The New Yorker in a piece titled "The Sphere and our "Immersion" Complex"

We're seeking solutions to bring awe and gratitude for the beauty in everyday things, with the hope of improving public mental and physical wellbeing as well as community bonds and safety.

What it does

Spreads the message that feeling gratitude and wonder when observing our everyday environments improves our mental and physical health, sense of connectedness, and ability to thrive.

How we built it

We created a VR ordinary walk home, where users marvel at the mundane, observing "beautiful things" that we have noticed and collected from urban environments. Each of us contributed one "beautiful thing" into our "Library of Beautiful Things", which we hope to eventually expand into a shared XR community.

Challenges we ran into

We originally hoped to build this in XR through geo-located objects. We lacked proper documentation of mixed reality in MetaQuest 3 as it's a new product, and movability throughout the city during the hackathon so we adjusted to a VR prototype with the hope to develop into XR in the future. Lack of high performance computing for rendering.

Accomplishments that we're proud of

Successful implementation of mixed reality transition out of the VR experience, a city scale virtual world within tight time constraints, an emotional core to our project. Our team was able to integrate spatial audio for the scenes in the story board.

What we learned

Additional Unity development skills and 3-D design experience within Mixed Reality.

What's next for the library of beautiful things

Creating a means for the public to add their stories of relished observations through their individual contributions to a shared XR space.

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