We wanted to create an underwater game using virtual reality and some sort of interactive hardware.
What it does
Interact with your surroundings underwater while shooting at targets.
How I built it
Using the unity game engines coupled with the oculus rift and leap motions SDKs.
Challenges I ran into
Getting everything to work with one another, version crossovers were a big issue.
Accomplishments that I'm proud of
Getting a finished, working, really awesome product.
What I learned
More about hardware hacking.
What's next for The Last Frontier
Nothing.....it's The LAST Frontier.