Inspiration

The Hero's Journey and talking about Dieselpunk

What it does

It's a choose your own adventure game. Though none of the sentences are coherent.

How we built it

With visual studio and C#

Challenges we ran into

Grammar, the English language, and getting enough words use in the story. Also determining which words were good/bad/neutral.

Accomplishments that we're proud of

Creating technically grammatically correct sentences, randomly.

What we learned

Delegates are important.

What's next for The Hustle 3 - Words Edition

It would be cool if the story made sense and the decisions actually impacted the story. Though we're probably not going to keep working on this.

Built With

Share this project:

Updates