Inspiration
The Hero's Journey and talking about Dieselpunk
What it does
It's a choose your own adventure game. Though none of the sentences are coherent.
How we built it
With visual studio and C#
Challenges we ran into
Grammar, the English language, and getting enough words use in the story. Also determining which words were good/bad/neutral.
Accomplishments that we're proud of
Creating technically grammatically correct sentences, randomly.
What we learned
Delegates are important.
What's next for The Hustle 3 - Words Edition
It would be cool if the story made sense and the decisions actually impacted the story. Though we're probably not going to keep working on this.
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