Text adventures games limit you with explicit choices. We wanted an open-ended game
What it does
The Hunt uses Speech recognition and understanding to make the choice you would traditionally make in a game.
How we built it
We use Nuance's SDK, for Speech-to-text, MIX for making sense of the data, and TTS for an entertaining experience.
Challenges we ran into
We ran into all of them.
Accomplishments that we're proud of
/We did not give up, or sleep.
What we learned
JSON parsing in Java, Android development. Nuance API. Working with voice and text recognition.
What's next for The Hunt
Hopefully, more polish, and more open-ended and natural feeling game