Inspiration

Going to many escape rooms and wanting to create our own escape room through a game

What it does

It challenges users with various puzzles and obstacle courses

How we built it

Using unreal engine 4.26

Challenges we ran into

Fixing bugs regarding picking up and dropping boxes so they don't overlap each other

Accomplishments that we're proud of

Making creative puzzles but also adding new elements like keys to make the game more unique

What we learned

Learned a lot about widget animations, using a game instance to store important information when moving between levels, and learned many new nodes from ue4.

What's next for The Haunted Pyramids

Adding more levels

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