Inspiration

We were inspired by Vampire Survivors, Bullet Heaven, and maybe the Book of Job.

What it does

It is a simple video game designed to please.

How we built it

We built it using Visual Studio Code, Claude AI, and Github.

Challenges we ran into

We were challenged by time constraints and an unfamiliar workflow.

Accomplishments that we're proud of

We are proud of our semi-polished game that's genuinely fun to play, and our ability to cooperate without a past relationship.

What we learned

Python is a more capable language than we realized, and LLM have come further than we realized.

What's next for The Game of Jobe

More abilities and level progression, if we continue development.

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