Inspiration
my already existing interest in history and the theme itself
What it does
it is a railway building simulator where you can build railway connections attempt to earn the most money
How we built it
I built it in world renowned game engine GameMaker Studio
Challenges we ran into
learning GameMaker and implementing more complex features
Accomplishments that we're proud of
getting it to a workable state
What we learned
how gamemaker works, more about German History, and also what a Hackathon is like
What's next for The EisenBahn
maybe more features like a resource system as it is pretty barebones as of now
Built With
- gamemaker
- paint.net
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