Inspiration

We enjoy playing games related to music and we had to include a dash function to satisfy our inner calling. Therefore. we created the game THE DASH MAN that is based on dashing and music.

What it does

The Dash Man is a game where the player is put into the basement for being bad at music and they must improve their reflexes, coordination and musical ability to escape the basement. To prove to their conductor that they are not bad at music and to reclaim their precious violin.

How I built it

It was made using Unity and blender models.

Challenges I ran into

  • Adding textures to blender models
  • Animating in 3d
  • Dashing physics
  • Dash reset mechanics
  • smooth animations
  • Using git hub ## Accomplishments that I'm proud of
  • DASH animation
  • Satisfying game dynamics ## What I learned -learned how to use Blender functions -how to use Solidworks in collaboration with Blender in model creation ## What's next for The Dash Man -More levels -More Dashing -Better graphics

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