Inspiration

What it does

Psychological horror game where the player must interview a serial killer who goes by "BB", a killer circus clown.

How we built it

Brainstormed > Claude > Verified Against Rules > Refined > Planned > System Prompt

Challenges we ran into

This was my first experience with Kiro, but I've used the other major competing agent-driven IDE's and this immediately struck me as another port of VS Code (akin to Cursor.) Idea generation to fit into the requirements as to naildown requirements and fit into theme (LOVE IT) of this hackathon. Weigh where my strengths as a developer could be a best fit and give me the best leg up.

Accomplishments that we're proud of

Never built a horror genre game, ever. So, this was fun for me and I was proud to get a lot of the little things like bug fixes, exact look and feel, etc. directly from Kiro.

What we learned

Kiro is a viable competitor to Cursor and Windsurf.

What's next for Ward K

Oh, I think I will just play it a few times and that's about it.

Built With

  • anthropicclaude
  • elevenlabs
  • express.js
  • file-based
  • jest
  • no-external-dependencies)-anthropic-sdk-for-claude-api-integration-elevenlabs-sdk-for-voice-synthesis-**deployment:**-vercel-for-frontend-hosting-(free-tier
  • react
  • sqlite
  • tailwindcss
  • tsx
  • typescript
  • vite
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