Inspiration
🧠 We wanted to capture the intensity of survival and strategy from the perspective of ants. Nature is full of battles for territory and food, and ants are masters of coordination. Our goal was to let players build, expand, and conquer while facing relentless termite pressure in a world where every choice matters.
What it does
🕹️ The Colony — Grow, Defend, Invade! is a fast-paced real-time ant strategy game where survival becomes war. Players gather resources, hatch workers, train soldiers, defend against termite raids, and strike back to survive.
Key Features:
🐜 Grow Your Colony: harvest, expand, manage workers.
⚔️ Real-Time Battles: deploy units and invade termite hives.
🔥 Dynamic Threat System: raids can happen anytime.
📣 Command Your Forces: mass commands and recalls.
🌍 Multiplayer (Coming Soon): cooperative or competitive play.
🌑 Fog of War Reveal: the map lights up as you explore.
👁️ Unpredictable Bot Enemies: varied termite behaviors.
🏆 Realtime Leaderboard: compete globally.
How we built it
🛠️ Developed in the Meta Horizon Worlds desktop editor. We built a custom termite bot system with roaming, defending, attacking, and scavenging behaviors, dynamic resource placement, two-finger selection controls, polished UI hints, themed environments, and multiplayer-ready logic.
Challenges
🧱 Balancing enemy states, scaling resources, maintaining performance, and keeping UI clear. Time constraints required fast iteration. Balancing the game so players could genuinely win or lose took extensive testing.
Accomplishments
🏆 A fully playable RTS inside Horizon Worlds with unpredictable termite bots, intuitive gesture controls, polished visuals, and strong player feedback. We achieved a 20-minute gameplay loop that stays engaging without downtime.
What we learned
📚 Enemy wave design, clarity in RTS interfaces, balancing pressure and growth, and building natural gesture controls.
What’s next
🚀 Multiplayer PvP, new enemy factions, seasonal events, and a full progression system.
Built With
- horizon-desktop-editor






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