A majority of the population does not consider the long term effects of living without considering sustainability. This game was created to be an interactive lesson to pinpoint certain moments in daily life that a person could consider being more sustainable to help prevent the increasingly rapid depletion of resources.
What it does
The game is an interactive survival game that educates the user about sustainability. Once the user tells Alexa to start the game, Alexa will set up the plot. The user wakes up on an island surrounded by the ocean with no way off, so they must find a way to live sustainably on the island for as long as possible through regrowing food sources and other resources.
How we built it
We used Skill Flow Builder Editor to create, edit, and preview content for our Alexa Skill.
Challenges we ran into
While we were able to create the plot and logic jumps in the Skill Flow Builder Editor, unfortunately, we did not have enough time to fully implement the game into AWS and actually have Alexa run through the game.
Accomplishments that we're proud of
We are proud of finishing a story line and have a fully functional demo through the Skill Flow Builder. We had restarted our project idea about 12 hours into the hackathon so so we are proud of being able to have one version of a complete build, even if it was not in Alexa's software.
What we learned
We learned how to design an Amazon Alexa game for the first time. This is the first time any of us has worked with implementing anything into Amazon Alexa, so we learned about about the many logic paths a game can take. We also realized the extensive amount of things a person could say in response to Alexa and how AI programmers have to consider the most common responses and get Alexa to react correctly and helpfully.
What's next for The Choices We Make