Inspiration - We wanted to make software to help teach people about investing in stocks in a game and for professional use. What it does - It uses AI for professional use but due to issues, we couldn't implement the AI in Unity. The AI can predict the close price of a stock during the day, and the second part is a game where you try to buy and sell stocks to make the most amount of money in 10 minutes. How we built it - We built it with Google Collab to test and make the AI, and we used unity to make the game aspects. Challenges we ran into - The Python AI wasn't being accepted, even with many different attempts at downloading the packages to do so, into unity, so we couldn't really implement it. In an ideal situation, we would be able to implement the AI and we would be able to get a greater variety of datatypes. Accomplishments that we're proud of - making our own AI What we learned-we learned about how to make an ai and incorporate it into unity What's next for The Business Game- we will incorporate the ai into the python and expand the size of the data set to include more factors and finish the game.

we ran out of time so we were unable incorporate the ai into the game

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Some things that made our project different and created a challenge was creating our ai from scratch and incorporating that into our unity game. We did not know how to do this at all when we got into it, but we were able to figure out how to create the AI in a day or two. Although we didn't find a way to implement the ai into unity. Our idea was very unique and could be further built upon with more knowledge. We persevered through these challenges to make this project.

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