Inspiration
The inspiration for this game comes from old MUDs, Multi-User-Dungeons that were often text-based. While this program does not have mutliple areas, it is still inspired by these games.
What it does
Runs a text-based game that places the user as a powerful warrior to fight against Boars, and to seek out and destroy the evil Dark Knight.
How I built it
Using C++, I implemented several classes and files to represent the different enemies, characters, and functions. This approach was very agile, with many intermediate prototpyes.
Challenges I ran into
- Originally, the design for this game included further graphics, but due to time constraints I cut the graphics and went solely text-based.
- Creating a battle system that could support more than one enemy type at a time
Accomplishments that I'm proud of
Completing my first Hackathon!
What I learned
Text-Based Games can be interesting, and provide more time during a hackathon to focus on gameplay and classes.
What's next for The Broken Realms Adventures
- Graphics
- More enemies
- More menu items
- An inventory system
- Item drops from enemes
- Dungeon Mapping System to create more Play experiences.
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