Keep talking and nobody explodes was a very big inspiration for this project
What it does
You have to complete minigame modules to safely defuse the bomb, if you get a minigame wrong, then it will quicken the timer and give you a strike; after 3 strikes, the bomb explodes.
How I built it
Each person designed their own minigame and at the end we collated them into the bomb
Challenges I ran into
Global variables by default was a pain and learning new language (wasn't too bad).
Accomplishments that I'm proud of
Made my first two graphical minigames which I'm very proud of.
What I learned
How to code in lua
What's next for The bomb
Explosions and more game modules.