Keep talking and nobody explodes was a very big inspiration for this project

What it does

You have to complete minigame modules to safely defuse the bomb, if you get a minigame wrong, then it will quicken the timer and give you a strike; after 3 strikes, the bomb explodes.

How I built it

Each person designed their own minigame and at the end we collated them into the bomb

Challenges I ran into

Global variables by default was a pain and learning new language (wasn't too bad).

Accomplishments that I'm proud of

Made my first two graphical minigames which I'm very proud of.

What I learned

How to code in lua

What's next for The bomb

Explosions and more game modules.

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