Inspiration

We were inspired to create this project by our Data Structures professor! We plan to use this game as a tool later to learn the concepts we need to succeed.

What it does

It's a game! it's a data structures class simulator designed to get the player to learn big o and its concepts. As the players learn through the class, they are stopped for a pop quiz to 1. prove their attentiveness and 2. prove their knowledge!!

How we built it

we built this using the unity game engine.The art was done in adobe photoshop.

Challenges we ran into

coding and scene change issues >:(

Accomplishments that we're proud of

successfully creating game animations, aligning mouth movement with text generating; integrating sound

What we learned

more time management, big O notation, and always investing a majority of time in planning!

What's next for The Big O ; Data Structures Simulator (game)

adding more of the algorithm run time concepts!!

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