Inspiration
This spring break, we took a trip to Disney World and immersed ourselves in the magic of Disney.
What it does
Our game allows users to enjoy the World of Tiana at their fingertips, experiencing the adventure, fun, and magic she brings to life.
Bayou Brawl: Grab a friend and battle it out in the swap!
How we built it
We built the game using the Unity game engine, and C#. We also custom made the sprites to be animated.
Challenges we ran into
This was our first time using Unity, so we had to learn as we went, overcoming the learning curve to develop our game.
Accomplishments that we're proud of
We successfully completed a mini-game based on our favorite movie, creating an engaging experience.
What we learned
We learned how to use Unity, enhancing our skills in game development, and improving our UI design to create an enjoyable user experience.
What's next for Untitled
We plan to add more exciting games, including Ray's Big Show, where users can play a guitar-hero-style game to help win a big prize at a talent show.
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