We decided that we wanted to build a multiplayer game. We loved bananas and tag so we set out to build a tag based game about a banana.

What it does

It is a multiplayer game where you catch the opponent with the banana to gain score.

How we built it

We built the web server on node js and aws. We used express for our web server and the phaser game engine to make our game. We used socket io to create multiplayer functionality.

Challenges we ran into

Phaser was a challenge because none of us had experience making a game on a js engine. In addition we had little experience with javascript.

Accomplishments that we're proud of

We successfully made the game working and functional.

What we learned

We learned about the way phaser interacts, how js works, and how to use socket io to communicate between client and server.

What's next for The Banana

We want to add more abilities, log in and security as well as making a bigger map.

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