Inspiration

My main source of inspiration came from listening to music while playing with a Rubik's Cube. The next thing I knew, I was making a rhythm game with a color-matching theme

What it does

Jump, spin, dodge, and flip around various colors and try to stay alive and on beat

How we built it

This was built using PyGame and packages using Pygbag.

Challenges I ran into

Getting the obstacles to come in on time and trying to finish everything on time

Accomplishments that I'm proud of

I think the flipping graphics came out really well, especially considering it's entirely 2D

What I learned

Graphics, timing, optimization

What's next for Tetsuro

Polish, more music, more game modes

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