Inspiration
My main source of inspiration came from listening to music while playing with a Rubik's Cube. The next thing I knew, I was making a rhythm game with a color-matching theme
What it does
Jump, spin, dodge, and flip around various colors and try to stay alive and on beat
How we built it
This was built using PyGame and packages using Pygbag.
Challenges I ran into
Getting the obstacles to come in on time and trying to finish everything on time
Accomplishments that I'm proud of
I think the flipping graphics came out really well, especially considering it's entirely 2D
What I learned
Graphics, timing, optimization
What's next for Tetsuro
Polish, more music, more game modes
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