Inspiration

Bomber man and snake were games that inspired me. Simple and fun

What it does

The game is designed to be like a voting system weighted with high scores. The game is a map where the player is free to roam on the grass and collect points, however water appears randomly every couple seconds and creates mud where the player can't move through. Collect as many points for your team and don't get trapped in the mud.

How you built it

I used a bit of my react-native js engine I built before hand but had to refactor a lot of it so it would work. I started by planning the minimum and must haves. Only one player input system so it was just the digital joystick. After some bugs trying to get the engine working some tiles went missing so I turned that into the main mechanic. Now that I had an idea of the user input and the driving force of the game I had to think of a way to tie it back to devvit and the obvious idea was just points, and creating teams unites communities together so instead of a leaderboard of points I decided to do a leaderboard of teams.

Challenges you ran into

Art/UI and getting the redis logic and handling right. Sometimes I would store information incorrectly and wasn't able to remove it, sometimes I would mess up the team point calculation logic and store negative points. That is until I found out you can clear the cache when the application is removed from the subreddit.

Accomplishments that we're proud of

Getting the whole game to work from start to end.

What we learned

Learned that I can make games pretty quickly, I just need to focus on art and UI which is crucial

What's next for Dogs VS Cats

White label it so other communities can create their own polls easily

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