Inspired by Apex Wraith's Portal.
What it does
If you get inside the portal you can see the other world. Then, if you go back you can see real world.
How I built it
- Got a distance between user's camera and portal (global position).
- Blended some shaders for portal
Challenges I ran into
- To get the world position of user's camera
- To make the same effects with shaders
Accomplishments that I'm proud of
The graphics quality using some shaders.
What I learned
Hard to make the same vfx used in game.
What's next for Real-Vitrual Portal
Make it real more.