Inspiration

Built long lasting friendships through early Roblox horror games

What it does

Provides the user with an interactive experience that requires collaboration and communication to defeat the enemy.

How we built it

We used Roblox Studio and advice form the Roblox developer forum.

Challenges we ran into

We ran into struggles with learning a new language, and making sure the functions run the way we want it to.

Accomplishments that we're proud of

Give the user the opportunity to experience again the environment that create long lasting friendships

What we learned

Teamwork, Paired Progamming

What's next for Ten Rooms

Making the functions more smoother and adding more challenges.

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