Inspiration
Built long lasting friendships through early Roblox horror games
What it does
Provides the user with an interactive experience that requires collaboration and communication to defeat the enemy.
How we built it
We used Roblox Studio and advice form the Roblox developer forum.
Challenges we ran into
We ran into struggles with learning a new language, and making sure the functions run the way we want it to.
Accomplishments that we're proud of
Give the user the opportunity to experience again the environment that create long lasting friendships
What we learned
Teamwork, Paired Progamming
What's next for Ten Rooms
Making the functions more smoother and adding more challenges.
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