Inspiration

We were inspired by click through games.

What it does

You press Y to play through a game of entirely AI assets with manual editing.

How we built it

We used the Unity Game engine. We also used the Dream AI art generator alongside Krita to edit the images.

Challenges we ran into

We ran into the challenge of finding the exact art we wanted to use. Through trial and error, we found a level of exactness we wanted in the words we fed the AI. Also, we struggled to work with Unity in general, as we are new to it.

Accomplishments that we're proud of

Debugging so that the code worked: pressing the key once correlated with one step.

What we learned

We found that giving an image for the AI to generate the image off helped in terms of color pallets. How to use assets in Unity.

What's next for Technica Dream

Add more scenes!

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