Inspiration

We really like big number goes up styled games so that's what we made. We also like fishing games.

What it does

Playing is super simple, just left click to cast, left click to reel. Gives you money based on how many fish caught in one reel and allows for very large scaling numbers.

How we built it

We made it in Unity!

Challenges we ran into

Assets and animations are difficult for two programmers so we made it look as best we could.

Accomplishments that we're proud of

We got a game finished and working that we enjoyed playing during development.

What we learned

How to make and implement save data, finding the files was a pain and we had never done that before.

What's next for TechKnight Pays His Gills

Would've liked to do more cosmetics and animations but that just wasn't an option for us in the allotted time.

How to play

Here's a link to a zip file of a build on drive: https://drive.google.com/file/d/1hdApErB0Zj27HQEH_nZcXs_4gxU5o1H6/view?usp=sharing or the build and zip is also apart of the github Odd controls, most of the menus you just use your mouse and click on buttons to get to. However from the main game screen you have to right click to get to the shop.

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