Inspiration
We were inspired by the lack of pure drinking water in countries such as Nepal, Bhutan, and Uganda.
What it does
Our game is designed to allow gamers to save a victim poisoned by contaminated water. To begin, the player will be “sent” down through the human body in an attempt to get to the source of the virus and “remove” it from the body to save the victim in time.
How we built it
We built Team Pure Water using Unity as a base to piece together and create our game. After developing the building blocks of our game, we used C# to edit and enhance the code to get our final personalized product. Thereafter, we used Krita to build the main design elements of our game such as backgrounds, characters, animations, and more. Finally, we added music made using Chrome Music Lab to bring an enhanced and interactive touch to our game.
Challenges we ran into
We faced many challenges during the creation of Team Pure Water including understanding C# which was new to both of us, such as learning how to use applications (like Unity) in which we had very basic prior experience. Also, it was difficult to work over zoom and google hangouts instead of in person as it is not as easy to collaborate and communicate with one another.
Accomplishments that we're proud of
We are proud of being able to present a functional complete game that represents our values and ideas by the deadline. We are also very proud of the music and think it complements the game perfectly. We are also proud of the
What we learned
We learned many game design techniques including how to design a game in Unity and insight on how to code in C#. In addition, we both learned a lot about digital design and its impact as well as value on a game overall through this hackathon. This hackathon was a valuable experience for us as we learned a lot of new things about designing a game.
What's next for Team PureWater
We are looking to publish our game and use it as a symbol of the value of pure drinking water. Also, we are looking to adding multiple new levels which include a variety of different experiences such as puzzles and logic problems. This was just Level 1.
Built With
- krita
- unity
- visual-studio
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