Inspiration: We want to build something we all like, so we choose D&D
What it does: It allows a person to play a short D&D campaign solo, with multiple different routes
How we built it: a much of if else statements along with dialogue and combat
Challenges we ran into: Programming combat, health regain, and printing some dialogue
Accomplishments that we're proud of: We finished it on time
What we learned: Organize time management better and delegating task better
What's next for Team Nerds, D&D one shot: Hopefully to polish this game and make look a lot better, also to continue our programing skills
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