Inspiration

We love making games. So in this hackathon, we make a chatbot as a Riddle Solver game, followed by our prototype app, names Trapped.

What it does

It is a small puzzle game that players who participated in Hackathon can come and solve for fun.

How we built it

We use Dialogflow CX on Google Cloud and Figma.

Challenges we ran into

With little experience, we can only make prototypes and chatbots on Facebook Messenger to interact with. However, although the prototype is complete, the Facebook messenger page chatbot is failed to launch. The link will be posted, and we'll demonstrate later. This project is totally low-tech, with fewer codes.

Accomplishments that we're proud of

Making Prototype without hesitation about our limited knowledge. Making a real chatbot from Dialogflow cx

What we learned

Using a prototype app to design a quick product instead of scrapping everything we don't know. We also learned the general idea of how to create a front-end design.

What's next for Trapped:

Publishing on Facebook so any competitor can try and solve our mystery game! In case it fails to launch via Facebook messenger, a Python terminal - text base game will be publish via my Github. Stay tuned.

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